C&C Labs News Wire

— Saturday, March 9, 2024 —

In case you missed it: yesterday's release of Command & Conquer The Ultimate Collection on Steam includes a new v2.0 version of the map editors for Tiberian Sun (FinalSun) and Red Alert 2 (FinalAlert 2). The v2.0 editors come with the purchase of Tiberian Sun and/or Red Alert 2 as part of The Ultimate Collection on Steam or on the EA app.

Here's what's new and improved in v2.0:

  • Fixed a few code issues to allow the application to run on modern operating systems.
  • Updated the application icons with new 256x256 graphics.
  • You can now zoom in & out with the middle mouse button or wheel.
  • You don't need administrator access anymore if the program is installed in the program folder, as all user data and settings are now stored in your AppData folder.
  • Tunnel tube editing completely reimplemented:
    • Tunnel tilesets available.
    • You can edit existing tubes by using the tool on the end of an existing tube.
    • You can now create curved tubes.
    • You can now create unidirectional tubes.
  • LAT support for Crystal and Swamp terrain in Tiberian Sun temperate maps.
  • House colors are now read from map or rules.ini.
  • Units and buildings are now shaded in the house colors correctly.
  • Voxel units now have shading applied.
  • Minimap can now be resized.
  • Undo steps increased to 64.
  • Map rendering performance improved.
  • Several fixes for crashes.
  • Fixed addon turrets display.
  • SHP turrets and Voxel turrets + barrels have their positioning fixed.
  • Maps up to 400x112 (or 112x400) are now allowed.
  • Fixed minimap for non-quadratic maps.

The C++ source code has also been released for the first time, under the open source GNU General Public License v3. It too comes with the purchase of The Ultimate Collection, but is also now available for download here on C&C Labs: Tiberian Sun & Red Alert 2 Mission Editor v2.0 - Source Code Download. Happy coding!

Last edited by MicScoTho on Saturday, March 9, 2024 at 6:01:41 AM.

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