We host several Command & Conquer mods - some already released, some currently in development. To learn more about a particular mod, visit its website.
» The Red Alert (for Red Alert 3) — Under Development
The Red Alert mod is undertaking one of the most ambitious tasks in C&C modding: to recreate and improve upon an original game. The Red Alert, currently under development for Red Alert 3, is based off the original Red Alert's art and gameplay. Not aiming to model realism, it instead endeavors to recreate the essence of the original's art style. The Red Alert will bring the addictive heart-pounding gameplay of this C&C classic to a world-class 3D engine, complete with all the original units, including those from Aftermath. In The Red Alert, epic tank battles, MiG attack runs, and Cruiser strikes will be more than just fond memories — they will be weapons in your arsenal once again!
» The Forgotten (for C&C 3) — Under Development
Command and Conquer 3: The Forgotten is a mod that aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals who are afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. Prior to its announcement, the mod was in quiet development by many of the developers behind
C&C All Stars, lending the project a rich and experienced perspective.
» CnC: All Stars (for C&C Generals: Zero Hour) — Released
All Stars combines units and structures from every Command & Conquer title, with an eye toward creating a uniquely fun experience on the battlefield. In this mod, each side is a series from the C&C universe. The armies of the Global Defense Inititive, the Brotherhood of Nod and The Forgotten form the
Tiberian Coalition. The might of the Soviet Red Army, the wit of the Allies, and the psychic powers of Yuri form the
Red Alert Alliance. The high-tech power of the United States, the brute numbers and force of the People's Republic of China and the terrorist group of the Global Liberation Army form the
Generals Elite. You, the player, choose one of these three factions -- the Tiberian Coalition, Red Alert Army, and Generals Elite -- and then pick a 'subarmy' to focus on. Once the battle begins, All Stars features an innovative recreation of past C&C game-play, including unique elements like the Airstrip, Slave Miner, and the Construction Yard-based building system, as well as dozens of past units and structures.
» Advanced AI Mod (for C&C Generals: Zero Hour) — Released
The Advanced AI Mod for Zero Hour brings enhanced battlefield tactics to computer players in Zero Hour. This mod was created to overcome the Zero Hour AI's predictability: after you've played enough skirmish matches, it becomes clear that the AI uses the same tactics, builds medicore bases, and often keeps too much cash in its banks for no particular reason. If you can already beat 7 computer players on the hard difficulty setting, or if you're just looking for a challenge, then this mod is for you.
» Real Threat (for C&C Generals and Zero Hour) — Released
CnC Generals: Real Threat is a mod that adds real weapons of modern war used during the wars in Afghanistan, Iraq and the overall War on Terror, and the threats America has faced. Ever wanted to lay waste with crop dusters? With Real Threat, you're able to. Where are the B-2 bombers in Generals? They've arrived with Real Threat!