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Description
The goal of this map was to create a real urban environment with a non-symmetrical geography.

The map represents a virtual place in China at the seaside, it's a big city divided by a river with a desert on north-east and mountains on the west. On the left bank there is the rich city with its skyscrapers while on the right bank there is the mill town and the industrial area. In the mountains on the east there is a isolated village. In the eastern desert you will find a part of an oil field. There is also an international airport near the sea on the south.

The two parts of the city are linked by two road bridges and one railway bridge. A train runs across the map and connects two parts of the city and the oil field, it can only carry infantry. You will find in the industrial area a building reducing the costs of vehicles, within the port area a vehicles repair bay, in a city an hospital, and in the military base near the airport a reinforcement pad. The airport and the port each include a supply dock. Each base has also its supply dock.

The original scenario was an US / Chinese intervention from the large base in the south-west to stop the progression of GLA (northern base). The map was designed in that way, but everything is possible, enjoy!
File Size: 323.3 KB        File Type: .zip
Max Players: 3
Author: bigfoot   
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78373 downloads

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Description
This is a rectangular, grassy 4 player map. The map is designed for 2v2. The Battlefield has 3 attack routes for each player defined by cliffs, the center path is overlooked by 2 civilian bunkers in between each base area on both sides, and 2 bunkers each side around the center of the map. There are plenty of supplies and a few tech buildings to capture. The map also includes a custom AI which improves the 3 vanilla factions.
Have fun!
Changes:
- Name change from "Tournament Wilderness"
- Center, Flank and BackDoor paths have been widened.
- Added Ambient sounds.
- Adjusted Tech buildings.
- Civilian bunkers are now guard towers, located so they can ideally cover both flanks that lead to each players outer perimiter. They are also alligned perfectly now.
- Removed the 2 small mounds in the middle to the left/right of each side, as a result the central route to each side is much wider.
- Removed the 2 Supply Docks in the middle of the map.
- Removed custom AI as it caused mismatches and it was too buggy.
- Minor terrain detail adjustments.
File Size: 325.8 KB        File Type: .zip
Max Players: 4
Author: niko1879   
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42381 downloads

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Description
This is my first multiplayer/skirmish map. It is a small, grass themed map with loads of tech goodies and more than enough supplies. I added a lot of terrain detail to this map. There are also 2 artillery platforms overlooking part of each players base.

Hope you enjoy the map!
File Size: 143.7 KB        File Type: .zip
Max Players: 2
Author: niko1879   
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21315 downloads

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Description
Located in Germany, this beautiful, open terrain will soon find itself scorched by explosions and gunfire. The map contains 4 oil derricks, 2 repair bays, and a supply warehouse located in the central German town. Of course, each base contains a supply dock as well. It's recommended that the player battles with an ally on the same side of the map, with two enemies on the opposite side.
File Size: 1001.4 KB        File Type: .zip
Max Players: 4
Author: Domino45   
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50940 downloads

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Description
This arid and desolate village finds itself between vast desert mountains, as well as in the middle of a raging battle. Most of the action is most likely to take place among the village itself, however there are 'back doors' located within the hills along the sides of the map which allow infantry and light ground vehicles to perform a more stealth approach to an enemy base. The map contains 8 oil derricks, allotted evenly throughout the map, as well as multiple small supply piles which can be found within the village or around trees throughout the map. Of course each base contains a supply dock too. Also, bunkers have been placed at strategic areas, and of course any building within the village can be garrisoned. You may also notice that one of the bases contains an asphalt ground, and is fenced off with watch towers guarding the entrances. I really hope you enjoy my first map of many!
File Size: 138.1 KB        File Type: .zip
Max Players: 4
Author: Domino45   
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From the Author:
Desert storm is a 4-player map located in well... the desert. With a speeding train passing through the middle and many hideouts hidden behind the dunes you'll need to keep your eyes open as you move about. Multiple tech buildings and an oasis featuring a stranded homeless guy make this a fun map that encourages players to build outside of their base and fortify the many garrisonable areas around the map. Definitely lots of fun to play.
File Size: 50.1 KB        File Type: .zip
Max Players: 4
Author: Moridar   
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32272 downloads

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Description
A map designed strictly for 2v2 action. Stalemate is designed to be a test of which team can work together the best. Bases are designed to be easily defended, so teamwork will likely be helpful in breaking your enemy's defenses. The war-ravaged town in the middle will be the site of a lot of action, and can be drenched in deadly toxins from certain buildings up to four times. The bridge might be useful to bypass this threat as well as the height disadvantage - but is it really safer?
File Size: 46.3 KB        File Type: .zip
Max Players: 4
Author: ZergSwarms   
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28976 downloads

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Description
This map was originally made to try to create a map that looked realistic, but to balance looks with gameplay was also a goal. In this map, each starting point has its own advantages. The bottom right corner is a good spot, providing garrisonable buildings as well as tech buildings nearby. But, there is an open area to the left and because tech buildings are close, people will capture them and put up defenses right next to your base.

The bottom left corner also has that small opening, and has a train running by it as well as the bottom right corner. Though it is not a big base area, it has 1 huge, and I mean huge amphitheatre to defend most of the base, as well as cars to car bomb, a major GLA advantage. Tactical Generals will not only take advantage of these but the entire layout as well.

Ahhhhhh... the top left. What can I say? With a few buildings to garrison as well as sandbag walls, this is pretty much your average base, except for 1 thing - Subways. The tactical general will use these to his advantage. I will say no more.

And last but certainly not least, the top right base. Though hard to get to with only four entrances, this base only has 1 small farmhouse in each opening, and is far away from resources. Also, for those who dare move in across a train track, you may ambush them that way to. It provides limited base area and is an easy attack for the bottom right corner.
Enjoy!
File Size: 66.5 KB        File Type: .zip
Max Players: 4
Author: Moridar   
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25041 downloads

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Description
A 2 player map staged in a valley with a castle and a town in the center, with 4 artillery cannons, 1 oil derrick, 1 oil refinery, 1 reinforcement pad, and 1 repair bay. There are 3 supply docks, and the map is AI supportive.
File Size: 65.3 KB        File Type: .zip
Max Players: 2
Author: Weepa   
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20313 downloads

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Tag Map

Description
A map with 2 bases, separated by 2 fences, with 4 oil derricks, 1 oil refinery, and 2 reinforcement pads between them. AI will work on the map.
File Size: 97.7 KB        File Type: .zip
Max Players: 2
Author: Weepa   
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15938 downloads

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